• TragicMagic@lemmy.world
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          1 year ago

          Usually yeah. I still pirate them but use it as an extended demo. Still more than 80% of those I drop in less than a couple hours and never play again. Then I’m just happy I didn’t pay for them. Others though like Factorio and Stardew valley I had to buy after pirating. They were just to good not to own.

          • WhyIDie@lemmy.ml
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            1 year ago

            While there are legitimate reasons to pirate certain media, Steam and GoG have great refund policies that perfectly serve this use case.

            I use Steam, and recently refunded Stray for my stated reason to them that it’s way too scripted and linear for my tastes, and refunded Street Fighter 6 because I’m still not a fan of the movement in the franchise - they refunded me within the same day for both times.

  • thorbot@lemmy.world
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    1 year ago

    I had this realization about 5 years ago and just started building out my Plex server. Today I have over 10 TB of movies and shows on there and we love it. Being able to watch any show from any platform is a breeze, and with my file server I can download torrents anywhere and they instantly move to my seedbox and start downloading, so it’s super easy to add new content. Fuck streaming services.

  • Thoxy@lemmy.zip
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    1 year ago

    Piracy has always offered a simpler and more user-friendly alternative to the official methods of consuming movies and series. And today, with tools like Jellyfin or Plex, everything is more accessible and at least centralized, so you don’t need 15 platforms (you just need to know where to look to get the content). In the case of games, the presence of anti-tampering solutions like Denuvo is a significant concern. These solutions not only consume a considerable amount of system resources but also ironically make pirated versions more playable on less powerful platforms. Unless companies adopt a new mindset and approach, piracy is likely to continue thriving and evolving.

    • sylver_dragon@lemmy.world
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      1 year ago

      Yup, this is the same fight the Music labels fought in the late 90’s and early 00’s. Piracy offers a far superior user experience and a lower price point. With the chances of facing punishment low enough that most people expect to get away with it. The content producers could solve the problem, but none of them want to, as that would mean lower profits per person. So, we’re stuck in a cycle of companies whining about piracy while not actually addressing the incentives which drive people to it.

      It’s kinda funny that, what people want is a lot like the old cable TV model, without the bullshit of contracts and bundles. Imagine a single service, when you can get all the content from all the producers for one price. Ya, that’s cable TV. The problems were that cable TV had regional monopolies (in the US), consumers got locked into expensive contracts which discouraged free choice and it was largely impossible to say, “I want channels X, Y and C. But not Z, A or B.” Your choices were “Here’s every channel known to man for the low, well not that low, price of hundreds of dollars per month; or, you can get two of the channels you want, but not that other one you really want.” It’s no wonder that people jumped ship when streaming came along. Oh and as a bonus problem, time shifting content on cable was chock full of “fuck you”.

      I was a reasonably early cord cutter. Went with an OTA antenna for a few years, followed by YouTube TV and finally just axing live TV all together. I’ve done the math a few times and even with costs creeping up, and subscribing to half a dozen services, the costs for streaming still beat the stuffing out of what I was paying for cable. Back when I cut the cord, I was up around $200/month for all the channels I wanted (and a shit-ton I didn’t). With the services I have now, I’m closer to $100/month. And I had to pay an “early termination” fee back then to break my contract. Given that history, anyone asking for a return to that type of model can go get fucked. Ya, it’s a PITA when content is pulled or I have to fumble between several different services to find something to watch. But, I’d rather have the freedom to trim and adjust services at a whim, than be locked back into that bullshit.

      And all this is why rising piracy doesn’t surprise me either. The current system is broke. The system which came before it was broke even worse. And it’s been pretty well established that piracy on the internet is a low risk action with an end result that puts the official way to shame. Piracy isn’t a price problem, its a service delivery problem. You can never compete with piracy on price, just on service. And the content companies aren’t doing that. Video content needs a Steam like service to create a service offering which is, at least, as good as the service piracy is offering. And while some people won’t use an official service at any price, it’s still early enough that many potential pirates could be swayed to pay a reasonable cost for a good service. But, that might mean lower costs and companies not having exclusive access to viewership data. And they won’t allow that until market forces make their refusal untenable.

  • MaoWasRight@lemm.ee
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    1 year ago

    Holy fuck, I just wanted to read this article and the website nearly gave me an aneurysm! Who the fuck ever thought an uncloseable animated border ad would be a good idea?

    Someone pirate the article for the rest of us. Jesus

    • thorbot@lemmy.world
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      1 year ago

      I completely disagree. You still own the games in Steam, and you can download them forever as long as you have your account. It’s not like streaming services that can just remove stuff. I think you may not understand the difference.

      • CaptainProton@lemmy.fmhy.ml
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        1 year ago

        If I buy a game on Steam can I sell it to you? I remember when you could just buy a game and install it, now I need another program? Why?

      • Pili@lemmygrad.ml
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        1 year ago

        I wouldn’t say you own games on Steam. You can’t install them without Steam, and usually you can’t even launch them without being connected to Steam. And you if lose your account, they are lost forever.

        GOG on the other hand, you can absolutely download offline installers for you entire game collection and keep them somewhere safe in a hard drive from which you could still install them 10 years after GOG is dead. (and hopefully the games still work on newer hardware)

      • CaptainProton@lemmy.fmhy.ml
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        1 year ago

        You don’t own the games. You can’t trade them. If they get removed from the platform you are SOL. Also it affected physical games as well. Why did I have to install Steam (that was green steam btw) to play Empire Total War?

        I’ll stick to torrenting, besides a game is like 10% of my salary. Nope.

        • andrew0@lemmy.dbzer0.com
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          1 year ago

          Are you sure about them being removed from the platform? I purchased GTA: San Andreas before the shitty remaster came out, and I can still download it. It is no longer available/purchasable, but I still “own” it. Do you have a better example, as I haven’t really heard of this happening before?

          But yeah, all the other points you mention are valid. GOG is better in this regard, but their platform is nowhere near the level of Steam in terms of user experience.