e

  • 4 Posts
  • 2 Comments
Joined 1 year ago
cake
Cake day: June 15th, 2023

help-circle


  • I used the UV project modifier to automatically project the image onto the model from the camera’s point of view while I made it. It’s not particularly hard, but it does take a fair amount of time to make the model.

    There is also a tool I used called FSpy that extracts the 3D coordinate space of the image, so that Blender’s axis align with those in the image.

    There are a few ai models that try to get 3D space from a 2D image (MiDaS is the most popular) but none provide nearly as good of results as doing it yourself.

    You only need to make a very rough model, just enough for some rough reflections, ambient occlusion, and occlusion behind objects in the image.

    I then added some lights over the emissive parts of the image, and threw some random models in there.