What’s best practice to safely play pirated games on Linux? Looking to mitigate potentially malicious executables from wrecking havoc on my system.

  • Sethayy@sh.itjust.works
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    10 months ago

    If youre running it under your current user, theoretically anything your user can do (which usually means all your personal files)

    I’m not too sure bottle’s default security cause I use flatseal so aggressively, but even allowing access to a directory where your games are stored could be a security issue (just for simple malicious things like filling up your drive)

    • ElderWendigo@sh.itjust.works
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      10 months ago

      If youre running it under your current user, theoretically anything your user can do (which usually means all your personal files)

      That would be poorly configured permissions. There’s very little reason you should let any game run under a users own permissions, especially if you got it from a less than reputable source. Proper permissions would give it only enough access to run, nothing more.

      • Sethayy@sh.itjust.works
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        10 months ago

        I dont think the workflow is yet streamlined enough to assume a regular user would create a per game-user, that being said I just checked bottle’s default permissions and its not horrible, no filesystem access other than the app’s.

        That being said it still is gonna be vulnerable to x11 keyloggers like most linux software is rn